8 Pioras Capas de Jogos em Todos os Tempos

Imagem da matéria
Fonte da imagem: canaltech.com.br

1. Pac-Man (Atari 400/800, 1982) - The humanoid version of Pac-Man running from ghosts while eating candies doesn't align with the original concept or theme of the game.

2. Mega Man (Multiple games) - The realistic designs of Mega Man and his enemies in the game art don't match the intended audience or the cute, robotic nature of the character in the games.

3. Phalanx (Super Nintendo, 1991) - A confusing illustration featuring an old man sitting with a banjo doesn't represent the space combat theme of the game at all.

4. Cock'In (Commodore 64, 1983) - The depiction of two people wearing chicken hats and holding a fish seems out of place for a game where you control a chicken exploring an environment.

5. Pac-Man (Atari 2600, 1980) - The simple, pixelated design is not as iconic as the original arcade version, making it less recognizable to fans.

6. Cheggers Party Quiz, Jovial Race, Bomberman (various platforms, 1990s) - These games featured art styles that were significantly different from their original concepts, often using elements that didn't make sense within the context of the gameplay.

These poor choices in design may have been attempts to appeal to a wider audience or follow trends at the time, but they ultimately resulted in confusion and a lack of connection between the games and their intended audience.


Matéria retirada de: canaltech.com.br

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